Instructors - Animation (Part-time Semester)
Ball State University
Muncie, IN
ID: 7264963 (Ref.No. BSU44011)
Posted: July 22, 2024
Application Deadline: Open Until Filled
Job Description
The School of Art at Ball State University invites applications for part-time instructors to teach a variety of courses in Animation, including:
- Art 210 Animation: Introduction to 3d
- Art 315 Animation: Character design
- Art 341 Animation: Game engine 01
- Art 342 Animation: Game engine 02
- Art 440 Animation: Game design studio pre-production
- Art 441 Animation: Game design studio
- Art 311 Animation: 3d modeling, texturing, lighting, and rendering
- Art 312 Animation: 3d Animation, rigging, and simulation
- Art 314 Animation: Experimental techniques
- Art 319 Animation: Compositing and motion graphics
- Art 351 Animation: Dynamic Effects
- Art 352 Animation: Visual Effects Animation
- Art 353 Animation: CG lighting for visual effects
Successful candidates may be hired to teach between one and three sections and we offer both online and in-person modalities. Course development support and pedagogical mentoring will be offered.
The School of Art at Ball State University invites applications for part-time instructors to teach a variety of courses in Animation, including:
- Art 210 Animation: Introduction to 3d
- Art 315 Animation: Character design
- Art 341 Animation: Game engine 01
- Art 342 Animation: Game engine 02
- Art 440 Animation: Game design studio pre-production
- Art 441 Animation: Game design studio
- Art 311 Animation: 3d modeling, texturing, lighting, and rendering
- Art 312 Animation: 3d Animation, rigging, and simulation
- Art 314 Animation: Experimental techniques
- Art 319 Animation: Compositing and motion graphics
- Art 351 Animation: Dynamic Effects
- Art 352 Animation: Visual Effects Animation
- Art 353 Animation: CG lighting for visual effects
Job Function:
The School of Art at Ball State University invites applications for part-time instructors to teach a variety of courses in Animation, including:
- Art 210 Animation: Introduction to 3d
- Art 315 Animation: Character design
- Art 341 Animation: Game engine 01
- Art 342 Animation: Game engine 02
- Art 440 Animation: Game design studio pre-production
- Art 441 Animation: Game design studio
- Art 311 Animation: 3d modeling, texturing, lighting, and rendering
- Art 312 Animation: 3d Animation, rigging, and simulation
- Art 314 Animation: Experimental techniques
- Art 319 Animation: Compositing and motion graphics
- Art 351 Animation: Dynamic Effects
- Art 352 Animation: Visual Effects Animation
- Art 353 Animation: CG lighting for visual effects
Successful candidates may be hired to teach between one and three sections and we offer both online and in-person modalities. Course development support and pedagogical mentoring will be offered.
Minimum Experience:
Master’s degree in animation, illustration, game design, visual effects, or a related field from an accredited institution OR two years of documented industry experience in animation, illustration, game design, visual effects, or a related field
Preferred Experience:
One year of teaching experience at the college level
At Ball State University, we recognize inclusive excellence as an integral endeavor to fulfill our University’s mission and our strategic plan. We recruit, support, and retain a diverse population of students, faculty, and staff. We encourage and reward diversity of thought. We promote a work environment that encourages and rewards innovation and creativity. We pledge to keep Inclusive Excellence at the highest level of institutional importance and as a foundation in all that we strive to do. Our over-arching goal for Inclusive Excellence is to adopt a university-wide Inclusive Excellence approach to academic, administrative support, and service functions of the university. We believe Inclusive Excellence must be infused in every step we take.